Category Archives: games

Gotta’ get ‘em all.

And now I have them all. Maybe I can reduce the load on my wan pipe by setting up a mirror for the island.

Posted in bittorrent, C.J. Insider, colliertech, debian, Free Software, government, gtk+, gtk+ 3.0, gtkglarea, gtkglarea-sharp, linux, mono, network saturation, Networking, opengl, perl, quake3, rate limiting, storage, Unix, washington, wheezy, winter | Leave a comment

Jenkara is building

Okay… after this morning’s post, I decided to make Jenkara build. It is now. You can get it thus: $ svn co http://svn.colliertech.org/svn/trunk/jenkara or $ wget http://www.colliertech.org/downloads/jenkara-0.0.1.tar.gz You can build it with ye olde $ ./configure && make there’s no … Continue reading

Posted in 3d, alpha, autotools, c#, colliertech, Free Software, games, gnome, Graphics, gtk+, gtkglarea, linux, mono, opengl, pkg-config, Software | Leave a comment

GTK+ OpenGL work

There’s an opening at Canonical that I’d like to take after the current contract is up. It’s an opening for a OpenGL dev on the Ubuntu desktop team. Don’t get me wrong; I enjoy working with my current group quite … Continue reading

Posted in 3d, c#, CLI, colliertech, debian, Free Software, friends, games, gnome, Graphics, gtk+, gtkglarea, gtkglarea-sharp, irc, linux, mono, opengl, Prebuild, Software, tao | 4 Comments

From Lang.NET 2008 – Tuesday

0834 No snow today. The commute was easy. Last night, I downloaded the DLR and worked with it a little. I’ve hosted a gzipped binary version of the assembly on colliertech.org as well as a bzip2ed tarball of the source. … Continue reading

Posted in alpha, autotools, c#, colliertech, debian, Free Software, freenode, irc, journalism, language, microsoft, mono, Networking, perl, pre-release, second life, snow, Software, weather, web 2.0, wiki | 1 Comment

Man, that sucks

I’ve dropped from a google pagerank of 7 to 5. I need to be more interesting, it seems. So, things… Unit testing with Perl is fun. You should all take a look at petdance‘s WWW::Mechanize and Test::WWW::Mechanize. If one were … Continue reading

Posted in C.J. Insider, cocoa#, colliertech, family, friends, games, military, mono, performance, perl, petdance, snow, video, weather, wiki, wikipedia, winter | Leave a comment

Oh noes! Guitar Hero is trying to get me!

So. One of my policies has been “don’t knock it ’till you’ve tried it.” I made an exception to this rule and privately knocked Guitar Hero. I want to apologize now for this misdeed. Maybe if I apologize, the ads … Continue reading

Posted in abuse, ad, games, humor, music, spam | Leave a comment

gtkglarea on win32

After a long, long wait, GtkGLArea is now running on win32. I’ve put up a temporary package here until I merge the changes into cvs and put out an official package that plays nicely with the rest of the gtk+ … Continue reading

Posted in 3d, bling, c#, customer experience, Free Software, games, gtk+, gtkglarea-sharp, linux, microsoft, mono, open source, opengl | 2 Comments

Monocast II

This week’s monocast features a charming and debonaire, sophisticated and well spoken guest. With great hair. You should really listen. Hi, mom. MonoCast Forums Subscribe: MonoCast AAC MonoCast MP3 MonoCast OGG

Posted in 3d, c#, Free Software, friends, games, gtk+, gtkglarea-sharp, libsl, linux, microsoft, mono, monocast, mp3, ogg, open source, opengl, podcast, quake3, rumor mill, second life, tao | 3 Comments

Virtual Reality software

I, like Jeff B., have been caught up in the wake of Second Life. I haven’t spent a lot of time logged in to their official client, though. I created a user on their web form and verified that it … Continue reading

Posted in 3d, c#, Free Software, gpl, gtk+, gtkglarea-sharp, java, libsl, linux, mono, open source, second life, social networking, tao, wiki | Leave a comment

Prims XSD alpha, pre-release

The libsecondlife (libsl) team is putting together an XML schema doc to describe the format of the 3d objects it will use to present the second life world to its users. This XSD will enable libsl to have a hardened … Continue reading

Posted in 3d, alpha, Free Software, games, gnome, gtk+, gtkglarea-sharp, mono, opengl, pre-release, rfc, second life | Leave a comment