Category Archives: second life

From Lang.NET 2008 – Tuesday

0834 No snow today. The commute was easy. Last night, I downloaded the DLR and worked with it a little. I’ve hosted a gzipped binary version of the assembly on colliertech.org as well as a bzip2ed tarball of the source. … Continue reading

Posted in alpha, autotools, c#, colliertech, debian, Free Software, freenode, irc, journalism, language, microsoft, mono, Networking, perl, pre-release, second life, snow, Software, weather, web 2.0, wiki | 1 Comment

Monocast II

This week’s monocast features a charming and debonaire, sophisticated and well spoken guest. With great hair. You should really listen. Hi, mom. MonoCast Forums Subscribe: MonoCast AAC MonoCast MP3 MonoCast OGG

Posted in 3d, c#, Free Software, friends, games, gtk+, gtkglarea-sharp, libsl, linux, microsoft, mono, monocast, mp3, ogg, open source, opengl, podcast, quake3, rumor mill, second life, tao | 3 Comments

Virtual Reality software

I, like Jeff B., have been caught up in the wake of Second Life. I haven’t spent a lot of time logged in to their official client, though. I created a user on their web form and verified that it … Continue reading

Posted in 3d, c#, Free Software, gpl, gtk+, gtkglarea-sharp, java, libsl, linux, mono, open source, second life, social networking, tao, wiki | Leave a comment

Prims XSD alpha, pre-release

The libsecondlife (libsl) team is putting together an XML schema doc to describe the format of the 3d objects it will use to present the second life world to its users. This XSD will enable libsl to have a hardened … Continue reading

Posted in 3d, alpha, Free Software, games, gnome, gtk+, gtkglarea-sharp, mono, opengl, pre-release, rfc, second life | Leave a comment

Second Life .prims project

John of the libsl team has been working with the .prims XML 3d primitive format recently. I’ve been looking for a good, common XML format to serialize 3d data for a while. This looks like it might be what I’m … Continue reading

Posted in 3d, c#, games, images, libsl, mono, opengl, second life | Leave a comment

Monocast 1.0

So, Rev_Fry and I got together last night and did a couple of takes for the first Monocast. Rev and I will be attending the upcoming Mono Summit in MA on the 23rd and 24th. We figured that we should … Continue reading

Posted in audacity, blog, c#, mono, monocast, opengl, oscon 2006, podcast, second life, syndication, work | 4 Comments

Second Life feature request

I think the Second Life UI should provide a way to change keyboard mappings.

Posted in second life | Leave a comment

Second Life on Linux

Someone should do something with these, or I’m going to do it myself. libsecondlife GtkGLAreaSharp Tao

Posted in c#, gnome, gtk+, gtkglarea-sharp, linux, mono, mysql, opengl, second life, SQL, tao | 1 Comment