Category Archives: opengl

gtk and OpenGL

I couldn’t sleep this morning. I woke up early and mostly watched Firefly. Between episodes, I hacked on gtkglarea and updated some of my bugs over at the gnome bugzilla system. I added a couple of components to the gtkglarea … Continue reading

Posted in 3d, Free Software, glx, gnome, gtk+, gtkglarea, lgpl, linux, microsoft, open source, opengl, xorg | Leave a comment

gtkglarea on win32

After a long, long wait, GtkGLArea is now running on win32. I’ve put up a temporary package here until I merge the changes into cvs and put out an official package that plays nicely with the rest of the gtk+ … Continue reading

Posted in 3d, bling, c#, customer experience, Free Software, games, gtk+, gtkglarea-sharp, linux, microsoft, mono, open source, opengl | 2 Comments

AIGLX – Wikipedia, the free encyclopedia

AIGLX – Wikipedia, the free encyclopedia Bling.

Posted in 3d, bling, glx, linux, opengl, xorg | Leave a comment

Edgy

Edgy’s working well for me now that I stopped attempting to get beryl & xgl working. It’s not production ready yet, folks :)

Posted in debian, Free Software, gpl, open source, opengl, ubuntu, video | Leave a comment

Mono stuff

1) A.J. is writing unit tests against Microsoft.Xna. We’ll use these unit tests as a sort of specification for Mono.Xna. Same as the perl6 smoke tests. 2) Speaking of perl6, I saw Audrey Tang at work the other day. She’s … Continue reading

Posted in c#, Free Software, friends, gtk+, gtkglarea-sharp, microsoft, mono, Mono.Xna, monocast, open source, opengl, perl, podcast, tao | Leave a comment

Monocast II

This week’s monocast features a charming and debonaire, sophisticated and well spoken guest. With great hair. You should really listen. Hi, mom. MonoCast Forums Subscribe: MonoCast AAC MonoCast MP3 MonoCast OGG

Posted in 3d, c#, Free Software, friends, games, gtk+, gtkglarea-sharp, libsl, linux, microsoft, mono, monocast, mp3, ogg, open source, opengl, podcast, quake3, rumor mill, second life, tao | 3 Comments

Prims XSD alpha, pre-release

The libsecondlife (libsl) team is putting together an XML schema doc to describe the format of the 3d objects it will use to present the second life world to its users. This XSD will enable libsl to have a hardened … Continue reading

Posted in 3d, alpha, Free Software, games, gnome, gtk+, gtkglarea-sharp, mono, opengl, pre-release, rfc, second life | Leave a comment

Second Life .prims project

John of the libsl team has been working with the .prims XML 3d primitive format recently. I’ve been looking for a good, common XML format to serialize 3d data for a while. This looks like it might be what I’m … Continue reading

Posted in 3d, c#, games, images, libsl, mono, opengl, second life | Leave a comment

Monocast 1.0

So, Rev_Fry and I got together last night and did a couple of takes for the first Monocast. Rev and I will be attending the upcoming Mono Summit in MA on the 23rd and 24th. We figured that we should … Continue reading

Posted in audacity, blog, c#, mono, monocast, opengl, oscon 2006, podcast, second life, syndication, work | 4 Comments

Second Life on Linux

Someone should do something with these, or I’m going to do it myself. libsecondlife GtkGLAreaSharp Tao

Posted in c#, gnome, gtk+, gtkglarea-sharp, linux, mono, mysql, opengl, second life, SQL, tao | 1 Comment