Category Archives: quake3

Gotta’ get ’em all.

And now I have them all. Maybe I can reduce the load on my wan pipe by setting up a mirror for the island.

Posted in bittorrent, C.J. Insider, colliertech, debian, Free Software, government, gtk+, gtk+ 3.0, gtkglarea, gtkglarea-sharp, linux, mono, network saturation, Networking, opengl, perl, quake3, rate limiting, storage, Unix, washington, wheezy, winter | Leave a comment

Monocast II

This week’s monocast features a charming and debonaire, sophisticated and well spoken guest. With great hair. You should really listen. Hi, mom. MonoCast Forums Subscribe: MonoCast AAC MonoCast MP3 MonoCast OGG

Posted in 3d, c#, Free Software, friends, games, gtk+, gtkglarea-sharp, libsl, linux, microsoft, mono, monocast, mp3, ogg, open source, opengl, podcast, quake3, rumor mill, second life, tao | 3 Comments

Holy crap John

Quake3 is a lot of code. cjcollier@moonunit:~/src/svn/icculus/quake3/code$ find ./ | perl -e ‘my $sum = 0; while(){ chomp $_; next if $_ =~ m:/\.svn/:; next if -d $_; my @output = split(/ /, `wc -l $_`); my $numChars = $output[0]; … Continue reading

Posted in gpl, libsl, quake3 | Leave a comment