Second Life .prims project

John of the libsl team has been working with the .prims XML 3d primitive format recently. I’ve been looking for a good, common XML format to serialize 3d data for a while. This looks like it might be what I’m looking for. On my libsl TODO list is a project to create a hardened specification for this format. I plan to write an XSD, since it’s easier for me to wrap my head around. I haven’t done one of these since shortly after Scarlet was born in 2004 at Dot.

Is anybody else interested in getting the specification nailed down?

This entry was posted in 3d, c#, games, images, libsl, mono, opengl, second life. Bookmark the permalink.

Leave a Reply