The libsecondlife (libsl) team is putting together an XML schema doc to describe the format of the 3d objects it will use to present the second life world to its users.
This XSD will enable libsl to have a hardened API to create and manipulate 3d objects, whether they are presented to the user via a graphical interface or not. The 3d objects can be used to determine collisions and other things useful on headless clients.
Lalala. Back to it.